Mobile Gaming Roundup
by John Kullman on November 17, 2007

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Each week MobileCrunchArcade compiles the biggest news from the world of mobile gaming.

Developer id Software and Fountainhead Entertainment announced this week that the two companies have joined forces to create a new division of id Software, id Mobile. This new id.JPGdivision will develop games for cell phones, the Nintendo DS and PlayStation Portable. The two software developers have worked in the past on games like Orcs & Elves and DOOM RPG. The twisted minds at id Mobile are currently working on Wolfenstein for mobile handsets. Now that my id has been stimulated; I’m waiting for something to boost my ego and superego.

Indiagames is partnering with Glu Mobile to distribute Glu’s catalogue of wireless content in India. As part of the agreement, Indiagames will exclusively distribute games, wallpapers and ringtones for a number of Glu’s leading titles including Age of Empires® III Mobile, Atari® glu3.jpgLegends 3, with classic games such as Pong®, Asteroids Deluxe® and Super Breakout®, Brian Lara’s Cricket 2008, Call of Duty® 4: Modern Warfare™, Insaniquarium™ Deluxe, DC Comics, Kasparov Chess, Looney Tunes and Zuma™, amongst others. We’ll have to wait and see if some Glu gurus come out of India.

The Terminator will be coming to a mobile device near you. Halcyon, which owns the rights to the Terminator franchise, is starting its own gaming company and making a game adaptation of terminator.jpgthe film “Termination Salvation: The Future Begins.” Unfortunately for Terminator fans, the game won’t be released until the summer of 2009, in tandem with the movie’s release. I guess you’ll have to keep reading MobileCrunch for another year and a half to keep up on this future development.

If you are thinking of getting an iPhone but are afraid there aren’t any games available on the unit, don’t worry. There are currently 132 games that can be played on the iPhone through the Safari browser. This isn’t much choice but Apple is encouraging developers to customize or Apple-logo4.jpgdevelop games for the iPhone. Be careful though, you don’t want to thumb-thump a crack in the iPhone screen.

I-play has bought the rights to make a mobile game based on the movie, Wanted. The film stars Angelina Jolie, James McAvory and Morgan Freeman. The game will be an action thriller, with a Angelina.jpgplot centered on a secret society of assassins. The movie will be released in March of 2008 and of course the game is slated for a similar launch time. I’m inviting Angelina over to discuss her role. Hopefully she’ll spend the night so I can raid her tomb.

Comments

Hiya, John… now in addition to the bad taste you exhibited with the comment above, you’ve taken to deleting comments from readers too huh?

Well, I’ll just screen cap this one so if you delete it like you did the last one you’ll look even more ludicrous.

Like I said before, MobileCrunch has reached a new low with your truly vile comment above. No one wants to hear about your juvenile fantasies for bedding Angelina Jolie.

People read (or should I say they used to read) MobileCrunch for the analysis and breaking news. Not puerile commentary and inane sexual innuendo.

As the founding editor of MobileCrunch I was genuinely proud of this blog. Our readership was one that consisted of some of the most intelligent and influential people in the mobile community including many top bloggers, entrepreneurs and more than a couple venture capitalists.

I respected the complement these people were paying me by reading MobileCrunch and I did my best to always provide content that was worthy of such an audience.

When other occasional contributors made immature sexual remarks trying to sound like Engadget or Gizmodo I was quick to make it clear to Mike that this was NOT the sort of content our readers came for and it was not an acceptable addition to this blog.

My how things have changed. Your Angelina remark above is a new low- and to be honest, I am embarrassed for you for having written it. I have to wonder what value you think it adds, or whom among your readers would find that remark even the least bit amusing.

I don’t even read MobileCrunch any longer and the only reason I was aware of your faux pas was because it so offended a friend of mine that he wrote me specifically to address it.

Clearly things must be slipping significantly there if this kind of tripe is actually making it onto the site these days. I can’t help but wonder what you were drinking when you wrote that last line, let alone what was going through your head when you actually posted it to the blog…

 

Don’t forget about Movaya in your roundup! We have a bit of news ourselves (release of v2.0 of our PlugNPlay service).

Though we certainly do not have the brand identity of i-play, glu or id, we are positioning ourselves to help all mobile game publishers succeed off-deck, and currently we are promoting the fact that we are here to help the entire industry move forward, which means opening up distribution for game publishers, helping merchants with the technology they need to sell games off-deck, and raise the overall awareness of the mobile gaming industry in the eyes of consumers.

The companies mentioned above are in a tight spot right now in terms of game sales on-deck, and through conversations with them it is apparent that everyone has an off-deck strategy emerging.

 

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